2024 GDEX Speakers
GDEX is proud to host some of the most informative, and fun workshops, panels, and presentations of any gaming event. GDEX is a great platform to share your knowledge, story, and experiences with those eager to learn. Whether you are a AAA industry pro, a student, or an enthusiast looking to gain more experience, GDEX offers the opportunity for everyone to give high-quality and professional presentations.
Alex Ogorek
Pixel Diamond Games LLC Founder & Idea Guy since 2011 with over 15 games published, over 12 years of iOS and gaming experience including big tech companies like Lyft (read: tech @ scale), and multiple successful startups.
A.j. Fulco
Founder of Tastie Games LLC, a studio making games that players can sink their teeth into. "I have been making games for the last 7 years and as a recent graduate of Miami University's game program, I am making my first big splash in the indie scene with my first game Mole Maiden!"
Sean Weiland
Program manager for KingsIsle Entertainment. I operate in the production department, and serve as the action person for our studio director ie."I'm in a meeting, figure out how to do the thing." I also get embedded with teams that need extra organization or support. I'm also a working voice actor.
Robert Lauer
Robert Lauer is a freelance 3D artist, independent developer, and a Game Design and Animation professor at the Cleveland Institute of Art. Robert loves the power that play has and works to foster this love through his actions as a co-organizer for the Cleveland Game Developers.
Max Roland
Max Roland An Interactive Media Developer for the Design & Technology team at Nationwide Children’s Hospital’s IT Research and Innovation team since 2019, and has 10+ years of professional hobbyist game development. Max has contributed to a number of research studies and clinical innovations relating to the usability of virtual reality-based training and pediatric rehabilitation.
Brandon Abbott
Brandon Abbott A Multimedia Production Specialist and UX Designers with expertise in video production, audio engineering, music composition, 3D modeling, graphic design, user experience design, motion graphics, and animation. Brandon has been recognized for his work across multiple mediums, earning awards and recognition in motion graphics, web design, digital photography, and more.
Jason Wheeler
Jason Wheeler An Interactive Media Developer in the IT Research & Innovation division at Nationwide Children's Hospital with over 15 years of full stack development experience ranging from desktop applications and web apps to mobile games and interactive media. Nearly half his career has been dedicated to bringing innovation to healthcare providers in central Ohio.
Evan Barr
Evan Barr is a Columbus-based music composer and video game developer currently working as the Audio Director and Composer at Kuneho Studios. Having worked with Finish the Fight: A Gaming Podcast as an assistant researcher/writer, the Bearitone Studios YouTube channel as the writer and producer, the Multiplayer Vault Podcast as a co-creator and co-host, and more.
Jonathan White
Jonathan is a game designer always focused on combat, monsters, and supporting systems. His experience at Flying Wisdom Studios and indie work at Four Eyes Games (coupled with many gaming hours) net him unique and precise insight into issues of game design.
Austin Blau
A music composer for video games, with experience composing for over 20 different games, synced music for network television shows, and designing music and patches for virtual instrument companies. "I started out touring in bands for over a decade as a touring drummer and transitioned to composing music over time."
Tony Justo
Long-time game enthusiast Tony Justo, with a BS in Computer Science, has spent over a decade working for corporations of various sizes, honing his craft in software development. With his educational pursuits, his portfolio and the demand for his products grew, which inspired Tony to establish Creative Vein Studios in 2019.
Trinity Vélez-Justo
Public speaker and educator, and an award-winning composer and sound designer for media through their business ReelScoring, LLC. They studied with the composers of RAGE, Dead Space, and Red Dead Redemption and as an assistant to composers who scored Star Trek Discovery, Resident Evil 7: Biohazard, and more.
Carrie Drovdlic
Carrie has voiced characters for games and animation, narrated audiobooks, produced audiodramas, and generally had a blast as a working voice actor for the last seven years. She approaches voice acting with theater experience, vocal and improv training, and a dash of science, and coaches those just getting started in the business.
Paul Gestwicki
I am a Computer Science Professor at Ball State University, where teach and research topics in game design and development.
Caitlin Burt
I'm an actor working in games of all sizes and business developer at Haptix Studio. I love talking business, especially when it comes to entertainment projects, and happy to lend a voice or movement on your project, so hit me up if you need!
George Ziets
George Ziets is a veteran design lead and writer who has been developing games since 2001. He’s worked in well-established settings like the Forgotten Realms, Eberron, Lord of the Rings, and Fallout. He’s also helped create entirely new worlds like Pillars of Eternity.
Ross Hersemann
Ross is the Founder of Loading Law, a Chicago-based law practice, and provides legal counsel to video game developers and entrepreneurs in the tech sector. Ross is also the Organizer of the Chicago Video Game Law Summit and an Adjunct Professor of Video Game Law at DePaul University.